No.
Card
Ancient Worlds
I
The Magician
HummHome
II
The High Priestess
Elli
III
The Empress

IV
The Emperor
Elbar
V
The Heirophant

VI
The Lovers

VII
The Chariot

VIII
Justice

IX
The Hermit

X
Wheel of Fortune
Hefner
XI
Strength

XII
The Hanged Man

XIII
Death

XIV
Temperance

XV
The Devil

XVI
The Tower
Stuart's World
XVII
The Star

XVIII
The Moon

XIX
The Sun

XX
Judgement
XXI
The World
O
The FOOL










Ancient Worlds (Under construction)
The table (Ro.) provides twenty one singular Homeworlds belonging to the ancient cultures associated with the baseline campaign. Clearly these may be modified as the D/M sees fit.
In theory these could be the star capitals at the heart of an entire sphere of influence penetrated by the AAs at great peril to their selves. Or stark solitary bodies explored at great peril to their selves!
In general these Homeworlds will be at the heart of a thriving solar system.

The first seven are merely advanced cultures nominally one to seven T/Ls in advance of the the AAs'  baseline:

HummHome Home to the jaded Ennwe known as the "Eldar, Space Elves, (and more derogatory epithets)" with access to a T/L several stages in advance of that of the AAs native *Culture. The Ennwe are a tall hominid species that now prefers to tend their own garden However, if sufficiently motivated, individuals can be recruited by visiting parties.


Elli the homeworld of the Daughters of Issit. A centre of a multi-species psionic matriarcy and at the heart of political intrigue across Known Space. Inheritors of the "Saviour" Psionic Legacy
(Any similarities to the Bene Gesserit of Frank Herbert is purely intentional!)


Lissa proximal system to the Andromeda Star well latter in close orbit to a sub stellar black hole in the outer part of the andromeda galaxy this planet is the furthest point of  humanities travels associated with the various atrifactua worlds
A probable colony planet of the Eosians

Elbar
Homeworld of the Elbari, once a military force to be reckoned with, through a series unexplicable military reversals their star spanning culture has retreated to a largly contemplative existence.

Hefner a hedonistic paradise (or sybaritic trap) this world is the paramount pleasure planet run by a secretive species (or mega-corp) under the control of the Fredorians acting through pleasure droids and indentured worker-shareholders. Influences range from the silver age S.F. 'Venusburg' (Heinlein) "Euphrosyne" (E.E. Smith) et al.

Stuart's World (Altair IV) the nearest of the 21 Kryll Worlds and naturally interdicted by the Patrol. A near vacuum desert and otherwise deserted world with a singular and monolithic 'city' structure some 500 km on the side. Simultaneously stretching deep into the bowls of the planet and towering up beyond the atmosphere. The structure is of adamantine crystal and honeycombed with  passages and chambers filled with light and sounds coloured mists and other special effects to no apparent purpose.